Saturday, November 15, 2014

So for this project I created the effect of fire in Houdini. I had several reference parts for this project. I found several photos from Google. Also I found this podcast on Vimeo, which shows you how to create an explosion and it goes through all of the settings in the shop and using all the sliders. So for this project I basically followed what he was doing in the podcast. Until I realized about halfway in that he was using a fireball and not the regular fire we were using. So after that I just kept playing with all the sliders and nodes in the AutoDopNetwork. Mainly in the pyro solver and the pyro. After I rendered out my scene and brought it into Nuke and applied a blur node because it was coming out too crisp. 

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